|Isaac is a two-player abstract board game invented by Emiliano “Wentu” Venturini in 2011.
|Board and Pieces
Isaac is played on a 10x10 board. There are two players: Dark and Light. Each player has 15 rectangular tiles of 5 different sizes. Each tile has a score written on it. Each player also has 1 score counter used in the second phase of the game (see below). Note that the board has two opposite grids of coordinates: one for the Dark player and the opposite one for the Light player. On the following illustration the bottom left corner of the board is 00 and the top right corner is 99 according to the Dark coordinates. The same corners have the opposite coordinates (00 for the top right corner, 99 for the bottom left corner) for the Light player.
|The goal of the game is to be the first player scoring at least 100 points during the second phase of the game (see below) or being the player with the most points at the end of the game.