About this site (10-jun-2007)
From little up I liked playing chess, checkers, halma and many other similar games demanding sharp mind and a willingness for accepting challenges.

Many years have passed since then. From the beginning of the internet era I started playing with opponents from all over the world on various game portals such as Yahoo! Games. Later, I started thinking about another challenge: to create a game portal of my own. Those thoughts led me to the development of a multiplayer game engine for my personal site. The engine turned out to be rather universal, allowing me to add new games in an easy way. That is how I got a new hobby: not only to play games but also to develop them.

When the iGoogle was announced I thought that it could be a very cool idea to integrate my game engine into the Google Personal homepage. It took about three weeks to turn the idea into reality: to open a new site, to fill it with some content, to translate the game engine to English etc.

Currently, the igGameCenter has Chess, Checkers (international, English and Russian variants), Reversi and Renju. There are many other games awaiting for the translation and adaptation from my personal site to the igGameCenter. Among them there are halma, backgammon, kalah, battleship. Moreover, if you want to see some specific game on the igGameCenter, then write me an email describing the rules of the gameand I will add it to the "wish-list". If you are able to provide all the graphics needed for the game (i.e. the graphics for the board and pieces), it will help me a lot and will speed up the development process.

Good luck in playing the games!

I want to thank many people and organizations for their contribution to igGameCenter

My wife Milana, daughter Sheana and son Kyle for their patience and support.

Luis Bolaños for being the first one who took it in 2016 from where I left it in 2012 by adding a new game and adding new options and a polished look to several existing ones.

Hana Kotinova (Czech Republic)  for translating the site engine to Czech.

Emiliano "Wentu" Venturini (Italy)  for translating the site engine to Italian.

Veljko Cirovic (Serbia) for translating the site engine to Serbian.

Paulius Jadzevičius (Lithuania) for translating the games to Lithuanian.

Russ Williams (Poland) for translating the games to Esperanto.

Vincent Everaert (France) for translating the games to French.

MindSports.nl for the interest in the igGameCenter's implementation of Dameo, Havannah and Shakti.

Christian Freeling for translating the games and their rules to Dutch.

Tony and HexBoard for such a nice present as a wooden Hex board.

World Camelot Federation (http://www.worldcamelotfederation.com/) for their interest in the igGameCenter's implementation of Camelot.

pedropajarito (Spain) for translating the games to Spanish.

sharonhu (Taiwan) and Youchen Lee (Taiwan) for translating the games to Traditional Chinese.

Harald Korneliussen (Norway) for translating the rules of many games to Norwegian.

Ralf Gering (Germany) for translating the games and their rules to German.

Aleksey Murushkin (Ukraine) and Sergiy Movchan (Ukraine) for beta-testing games before opening them publicly and many useful proposals.

Welinton.borges (Brazil), raphaelemc (Brazil),  Miguel Silva (noddyy) (Portugal), Rodrigo Exterckötter Tjäder (Brazil) and Miceu Tavares (Portugal) for translating many games to Portuguese.

Nicholas Bentley for invention of such a great game as MindNinja and choosing the igGameCenter as a place for online version of this game.

The International Abstract Games Organization (igGameCenter is an Official IAGO Clubhouse site)

World Othello Federation (http://www.worldothellofederation.com/) for their interest in the igGameCenter's implementation of Othello.

Connect6 Working Group (http://www.connect6.org/) for their interest in the igGameCenter's implementation of Connect6.



This list is not complete and will be expanded.