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| About this site | 10-jun-2007 |
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From little up I liked playing chess, checkers, halma and many other similar games
demanding sharp mind and a willingness for accepting challenges.
Many years have passed since then. With the beginning of the internet era I started playing with opponents all over the world on different game portals. Later, I started thinking about another challenge: to create my own game portal. Those thoughts led me to the development of a multiplayer game engine for my private site. The engine came out rather universal that allowed adding new games in an easy way. That is how I got a new hobby: not only to play games but also to create them. When the iGoogle was announced I thought that it could be a very cool idea to integrate my game engine into the Google Personal homepage. It took about three weeks to turn the idea into reality: to open a new site, to fill it with some text, to translate the game engine to English etc. Currently, the Game Center contains Chess, Checkers (international, English and Russian variants), Reversi and Renju. There are many other games awaiting for the translation and adaptation from my private site to the Game Center for iGoogle. Among them there are halma, backgammon, kalah, battleship. Moreover, if you want to see some specific game in the Game Center, then write me a letter describing the rules of the game in details and I will add it to the "wish-list". If you are able to provide all the graphics needed for the game (i.e. the graphics for board and pieces), it will help me a lot and will speed up the development process. So, click
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| I want to thank many people and organizations for their contribution to igGameCenter |
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My wife Milana, daughter Sheana and son Kyle for their patience and support.
pedropajarito (Spain) for translating the games to Spanish. sharonhu (Taiwan) and Youchen Lee (Taiwan) for translating the games to Traditional Chinese. Harald Korneliussen (Norway) for translating the rules of many games to Norwegian. Ralf Gering (Germany) for translating the rules of many games to German. Aleksey Murushkin (Ukraine) and Sergiy Movchan (Ukraine) for beta-testing games before opening them publicly and many useful proposals. Welinton.borges (Brazil) and raphaelemc (Brazil) for translating many games to Portuguese. Miguel Silva (noddyy) (Portugal) for translating the SlimeTrail game and the rules of Hex and Y games to Portuguese. Nicholas Bentley for invention of such a great game as MindNinja and choosing the igGameCenter as a place for online version of this game. The International Abstract Games Organization (igGameCenter is an Official IAGO Clubhouse site) World Othello Federation (http://www.worldothellofederation.com/) for their interest in the igGameCenter's implementation of Othello. Connect6 Working Group (http://www.connect6.org/) for their interest in the igGameCenter's implementation of Connect6. This list is not complete and will be expanded. |
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